About Me
- Hard & Soft techno
- I'm just one who wants more to learn, both from other people, friends, family, and experience I can
Followers
Popular Posts
-
many explanations that discuss Crysis 2 is always going to be torn between two things: it looks , and how to play . When ...
-
Introducing the fastest DirectX 11 GPU, the EVGA GeForce GTX 580. This card rips through the latest DirectX 11 games with up to 8x the tess...
-
The world's fastest GPU has arrived with the EVGA GeForce GTX 580. Experience blockbuster games like Call of Duty®: Black Ops and Tom C...
-
for those of you who like listening to music, especially those who like apple products, the company Apple recently updated its software f...
-
There's something quite appealing in the Intel Core i7-2600K. Although lauched at high speed, there are no symptoms of overheating in t...
Thursday, February 24, 2011
Crysis 2 Multiplayer in the Superhero Sandbox
many explanations that discuss Crysis 2 is always going to be torn between two things: it looks, and how to play. When I check the single player part of the PC version of Crysis 2 months ago, I was surprised as much by how well controlled on the pad 360 as how the version that looks fantastic, and I also went with some serious questions about how it will run on consoles. Last week, things shifted around a bit when I spend time with multiplayer Crysis 2 on the Xbox 360, and I was surprised by two things: how great it looked, and how not so great it is playing.
Thankfully, it looks like most of the graphical issues we saw at Gamescom last year and last year's multiplayer beta on 360 last year have been worked out, as Crysis 2 is clearly in the running for best looking console game out there. It's the atmosphere and lighting that really impresses. Levels are huge with a ton of routes and traversal options, and the constant shifts between darkness and daylight in Skyline, the level included in this week's demo, in particular are striking.
Crysis 2 was so striking, in fact, that it took me a few minutes with the game to realize that something wasn't quite right with Crysis 2's controls on the 360. Eventually, it hit me: Crysis 2 on 360 has some seriously laggy controller response. While some of Crysis 2's control idiosyncrasies make sense - a delay between hitting the jump button and flying into the air makes you feel like a cyborg hurling himself upward - simple things like aiming and strafing just aren't as responsive as they should be. What breaks my heart is the theory that this might be tied to the preview build's framerate - if Crytek UK (formerly Free Radical of TimeSplitters and, uh, Haze fame) can tone the graphics down in multiplayer somewhat to get something that feels more responsive, it would be the right move, but it would still hurt my heart a little. and according to news obtained Crysis 2 will be released on 2 March
Subscribe to:
Post Comments (Atom)
Blog Archive
-
▼
2011
(30)
-
▼
February
(13)
- You Rock guitar now compatible with Rock Band 3 Pr...
- Back from the Mac
- 20 keywords expensive
- EVGA GeForce GTX 580 Black Ops Limited Edition
- EVGA GeForce GTX 580 Superclocked 1536 MB GDDR5
- Crysis 2 Multiplayer in the Superhero Sandbox
- Dragon Age 2
- iPod nano (6th generation): Software update versio...
- Armageddon arrives May 31
- iPad 2 will be released on 2 March
- PES 2011 Release Date 3D Nintendo Release Date 3...
- Microsoft Kinect for Windows SDK will come this sp...
- Intel Core i7-2600K, cold Firm Fixed Yet
-
▼
February
(13)
0 komentar:
Post a Comment